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string.script.error=\
	script error: {0}

file.script.error=\
	script error in file {0} : {1}

file.not.found=\
	script file {0} is not found

engine.not.found=\
	script engine for language {0} can not be found

engine.info=\
	Language {0} {1} implementation "{2}" {3}

encoding.unsupported=\
	encoding {0} is not supported

main.usage=\
Usage: {0} [options] [arguments...]\n\
\n\
where [options] include:\n\
\  \-classpath <path>    Specify where to find user class files \n\
\  \-cp <path>           Specify where to find user class files \n\
\  \-D<name>=<value>     Set a system property \n\
\  \-J<flag>             Pass <flag> directly to the runtime system \n\
\  \-l <language>        Use specified scripting language \n\
\  \-e <script>          Evaluate given script \n\
\  \-encoding <encoding> Specify character encoding used by script files \n\
\  \-f <script file>     Evaluate given script file \n\
\  \-f -                 Interactive mode, read script from standard input \n\
\  \                     If this is used, this should be the last -f option \n\
\  \-help                Print this usage message and exit \n\
\  \-?                   Print this usage message and exit \n\
\  \-q                   List all scripting engines available and exit \n\
\  \n\
If [arguments..] are present and if no -e or -f option is used, then first\n\
argument is script file and the rest of the arguments, if any, are passed\n\
as script arguments. If [arguments..] and -e or -f option is used, then all\n\
[arguments..] are passed as script arguments. If [arguments..], -e, -f are\n\
missing, then interactive mode is used.
